pub fn hide(access: Access<'_>, i: u8)Expand description
Move an object off screen, which is the only way to stop it being drawn.
There is no per-object enable bit; set_enabled switches all forty at once.
Writing zero to y puts the object sixteen pixels above the top edge, and
that one byte is the whole of it: x, the tile and the attributes can stay.
OamShadow::new leaves every object hidden this way, so a page starts
empty rather than needing to be cleared.
ยงPanics
If i is ENTRY_COUNT or beyond.